I’m responsible for teaching and supporting students on their journey to becoming games developers. After completing my degree in Computer Games Design, I started out as a Level Designer for Codemasters working on some of the world’s most exciting racing games franchises such as Grid, F1, Dirt and Dirt Rally.
I later moved up the ladder to Experienced Games/Level Designer and worked on the Overlord franchise before completing a Post Graduate Certificate in Higher Education to pass on my industry experience and knowledge to the game developers of tomorrow.