I am a Lecturer in Animation at the School of Digital Arts (SODA). My background is in 3D modelling, animation and visual effects, with a focus on filmmaking and cinematography.

My practice ranges from animation production in 3D software, digital editing and compositing techniques, to live-action cinematography and stop-motion pipelines. 

My research surrounds the application of emergent technology in order to innovate within traditional animation practice. I am currently investigating how Epic Games’ Metahumans can be used to allow for motion captured performances to be utilised within stop-motion animation.